AuraSpecs
AuraSpecs
Lemme check what the issue is there
I didn't recreate your setup correctly, I now have and found the issues aswell. Ignore previous two commits for now 
There we go, now that's fixed. Let me know if you have found any more issues.
I have fixed that issue now on my local branch (was changing the height of that tile from 7 to 5, simple fix). I have ran into this, before I...
 I found another one, this only happens when a vehicle comes by it. I accidentally paused on this spot, is how I found this out.
Is it perhaps an idea, since we are close to the start of 0.4.2, to get this merged? It seems I can't get anyone to extensively test this beside myself....
Does this PR need any more work? Or are we getting to close to a release to merge this currently?
I think the RCT1 looks perfect and well with the original game, but I think the RCT2 theming might look better like this as that'd be more in line with...
Although I do think that'd be a great addition to the game I don't think that should be something for this PR.  The black square here would be a...
ah my apologies, I didn't realize this as my menu screen is full ^^; You are right, there's one stripe of grey at the edges that I hadn't noticed.