AuraSpecs

Results 150 comments of AuraSpecs

I didn't recreate your setup correctly, I now have and found the issues aswell. Ignore previous two commits for now ![image](https://user-images.githubusercontent.com/1516893/172941550-fd030155-f103-49f7-a395-3452b4f72e2c.png)

There we go, now that's fixed. Let me know if you have found any more issues.

I have fixed that issue now on my local branch (was changing the height of that tile from 7 to 5, simple fix). I have ran into this, before I...

![image](https://user-images.githubusercontent.com/1516893/174652754-23309395-11ee-4b4d-9593-09daefaa763b.png) I found another one, this only happens when a vehicle comes by it. I accidentally paused on this spot, is how I found this out.

Is it perhaps an idea, since we are close to the start of 0.4.2, to get this merged? It seems I can't get anyone to extensively test this beside myself....

Does this PR need any more work? Or are we getting to close to a release to merge this currently?

I think the RCT1 looks perfect and well with the original game, but I think the RCT2 theming might look better like this as that'd be more in line with...

Although I do think that'd be a great addition to the game I don't think that should be something for this PR. ![image](https://user-images.githubusercontent.com/1516893/183530516-43f561d9-2b57-4361-89e6-e2680c1ed24b.png) The black square here would be a...

ah my apologies, I didn't realize this as my menu screen is full ^^; You are right, there's one stripe of grey at the edges that I hadn't noticed.