Simple-Tiled-Implementation
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objectalignment property not respected
It seems that the objectalignment property is not being properly respected when rendering objects in the game.
In the following image, the objectalignment property is set to topLeft, however, the objects appear misaligned in Löve2D.
I searched through this repo's code and there is nothing that checks the objectalignment on tilesets.
Expected Behavior: Objects should appear in the exact positions specified by the objectalignment property, matching the level editor layout.
Actual Behavior: Objects are misaligned when rendered in the game.