pathtracer-webgl2
                                
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                        Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
Pathtracer WebGL2
Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.
Hosted here: https://kantedal.github.io/pathtracer-webgl2/

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.