Takashi Kannan
Takashi Kannan
@azixMcAze @giovanni-bertoncelli Thank you for the details. We will check Unity Plugin behavior again. memo: WRS-185
@Deepslient Please provide more information about your problem.
@Deepslient Thanks checking this problem. The OnInceCandidate behavior is undefined in web standards. Therefore, it works with Chromium implementation for firing OnIceCandidate. We follow the Chromium implementation, so this issue...
memo: WRS-236
@Joao-RI As you say, Quest2 should be able to use HWAcceleration or improve latency by suggested by @doctorpangloss . But We cannot say when it will be resolved.
memo: WRS-460
@doctorpangloss Thank you for reporting. We investigate this issue. memo: WRS-467 Can you tell me in which environment it occurs and in which environment there is no problem?
@doctorpangloss Thanks about detail.
@Steve-Morales Is this issue same as https://github.com/Unity-Technologies/com.unity.webrtc/issues/347 ? Our stats represent this comment. https://github.com/Unity-Technologies/com.unity.webrtc/issues/347#issuecomment-1189741386
@flankechen I'm having a problem that looks the same in my environment, so I'll check. Just in case, is it also happening in the WebRTC sample?