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Godot crash upon enabling the addon - or running the repo as a project (pre-enabled)

Open CaveHEX opened this issue 8 months ago • 3 comments

Hello, I have issues running the addon,

Either by :

  • Running the repo as a standalone project.
  • Running it in another project after importing the addon.

In both situations having the proper res://addons/twitcher path, I get :

  • (1) The popup error : Failed to load script "res://addons/twitcher/plugin.gd" with error "Parse error".
  • (2) The (Re)Importing asset stuck at "example-3.gif" - Therefore crashing Godot

Issue (1) happens when opening the repo as a project Issue (2) happens when opening the repo as a project, and when enabling the addon when imported in another project

I am running the 4.2.2.stable GDScript version of Godot, the latest version of the repo as of today, on Windows.

I hope that I am not missing something blatantly obvious. Thank you for your time.

CaveHEX avatar Jun 09 '24 13:06 CaveHEX