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Enchantment Power Bugg

Open lukrr opened this issue 1 year ago • 2 comments

Hello, sorry for so many tickets, but I found another bug. I gave a Stray a bow enchanted with Power 60, but it doesn’t deal the damage it should (it does about 25% of the damage it should). To make it deal the damage I want, I had to increase the Power level to around 180. This seems to be an issue because, in my previous boss plugin, I had it set to Power 60. Additionally, I spawned a Stray with Power 60 using a command (just a normal mob, not a boss), and it did the correct damage with the same bow.

lukrr avatar Oct 28 '24 20:10 lukrr

Hey! No problem, I am happy to help you make sure it works at least as good as the previous plugin!

Now, I can't reproduce this. Tested on Spigot 1.21.3 (what's yours?), the stray kills me in one hit even with netherite armor.

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I tested summoning Stray with

/summon stray ~ ~1 ~ {PersistenceRequired:1,HandItems:[{count:1,id:bow,components:{enchantments:{levels:{'power':60}}}},{}]}

And got the same 205 score upon one-shot kill.

Can you please test only with the Boss plugin to make sure no other plugins conflict?

kangarko avatar Oct 29 '24 16:10 kangarko

Hi, here I'm showing you a video with just the Boss plugin, using power 60.

(Just in case, I'm wearing leather armor with 5 armor points on each piece, extra hearts for each armor piece, and I've also applied the resistance 3 effect)

https://github.com/user-attachments/assets/930642a0-668a-4174-a89f-91bebbf45048

lukrr avatar Oct 29 '24 19:10 lukrr

Can you please send me /boss debug?

kangarko avatar Oct 30 '24 16:10 kangarko

Copying over the other ticket since I think the solution will apply here too:

In the next Boss update, please try adjusting the Boss attribute in the Boss Settings > Attributes menu namely the attack damage one. That should multiply the damage dealt by the bow.

What you can do in the next version is setting the Debug key to [damage] and seeing the original vs modified damage in the console log when the Boss hurst you, that way you can better calibrate the attribute and enchant to your needs.

kangarko avatar Oct 30 '24 16:10 kangarko