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@Gnat008 In this case, the world where the player dies and the one he respawn is different. So "World-changing-event" may occur right after he died, I think.
I understand how this occurs. I will try to explain it below. As a precondition, "separate-gamemode-inventories" is set true, and "default-gamemode" of main-world is set SURVIVAL and sub-world's is set...