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Strange slow nodes
The wider issue is my inexperience at rig building, but I noticed my rig was performing well under 25fps. I have turned off the “attach Control Geo” nodes as per your instruction. Using the performance monitor, the nodes that were the slowest were the “customcontrl_*_rpose nodes “. Specifically the ones that were being bi-past, like legs FK controls due to the legs being set to IK. Also arms Ik controls when the arms were set to FK.
Hey @maxecrow could you send me a scene or at least a screenshot of your network how your rig is set up. Also, which version of Houdini are you using?
CRET_143_walkcycle_05.zip Hi Kamil, attached is the file. I think it was done in 18.5 v499 thanks
Hi @maxecrow is that still an issue?