terrain-tool-godot4 icon indicating copy to clipboard operation
terrain-tool-godot4 copied to clipboard

Terrain Generation not working, Just square mesh

Open KelixKatz opened this issue 2 years ago • 5 comments

Describe the bug When I generate terrain I just get a tiny square, no matter what I do I cant get anything but the square, and importing heightmaps seem to not work. Sometimes when I exit the scene and return to it it causes the program to lag, even crash.

To Reproduce Steps to reproduce the behavior:

  1. place down a Terrain3D
  2. create terrain
  3. click on ok on create terrain

Expected behavior Terrain to appear and being able to use the tool with a visual indication like a circle on the terrain

Screenshots https://ibb.co/McQ85QD https://ibb.co/k5RX9x1

Desktop (please complete the following information):

  • OS: Windows 11
  • Version [e.g. 22]

Additional context Add any other context about the problem here.

KelixKatz avatar Jun 18 '23 03:06 KelixKatz

Thank you for the report. This can have a couple of problems. You might want to play with the parameters for "height map algo" and import "height map scale". Would you also mind providing us the height map image you used so we can try to reproduce it.

Sythelux avatar Jun 18 '23 09:06 Sythelux

here is the height map https://ibb.co/smqpLRn

Edit: Also I messed with the parameters, didnt work, either I got a square, or nothing at all

KelixKatz avatar Jun 18 '23 20:06 KelixKatz

here is the height map https://ibb.co/smqpLRn

Edit: Also I messed with the parameters, didnt work, either I got a square, or nothing at all

I'm on it. Thank you for your input.

Sythelux avatar Jun 23 '23 12:06 Sythelux

Please try updating to this version ( https://godotengine.org/asset-library/asset/1920 ) it says it is for 4.1, but it still works with 4.0

Sythelux avatar Jun 28 '23 11:06 Sythelux

@Sythelux can u add me by discord, that we upgrade rhis project and make a fr together.

DM to sj.on.fire

kalysti avatar Jul 15 '23 23:07 kalysti