Kai Krakow

Results 1209 comments of Kai Krakow

Yes, I'm actually using rtkit-daemon and configured ulimit for -15. I used similar patches in my custom-baked Proton back in version 3.x and 4.x but didn't experience such behavior there....

BTW: I recently added a patchset for bcache which removes a system_wq workqueue congestion from the kernel, and it looks like this lag is no longer an issue in Wine/Proton....

These are my input driver patches I added to Proton: * https://github.com/kakra/wine-proton/commit/6e2f524ac5f72f7eec416faf89af8ecc4982aa94 * https://github.com/kakra/wine-proton/commit/68c0a024c8ce47b440b817125b59127365e31010 I added these because I was seeing slow hotplug input device detection in demanding games, and...

@rbernon > are you using rtkit-daemon or configured ulimit so that the new priority mechanism work? Could you try with that disabled ~~I just found that I actually didn't enable...

@rbernon Do you know if it would be enough to make all winedevice.exe threads highest priority for an artificial test? Actually, I did that (alt+tab out of the game, run...

It looks like vkd3d games don't experience this issue...

Is this true for SDL patched Proton? As far as I could track it, winebus.sys directly interfaces with SDL, but I'm not sure how that integrates with xinput. Maybe I...

I wonder if things could be improved if wineserver wouldn't be strictly single threaded: It could implement different threads to serialize independent subsystems individually instead of putting all and everything...

Is this on wayland? If it is, it is a different issue from my initial post.

> As Steam was still working, it allowed me to opt into beta, idea given by this salutary form prefilling, and this solved my issue. This is interesting: so the...