Kai Krakow

Results 1209 comments of Kai Krakow

> I started to make backups of my games, i was also affected that after a steam beta update a game was deleted and again downloaded :) I do too....

> Well, I can't share my build, cause it was built using custom CFLAGS and won't work for you. Mine is built with custom flags, too... But for a pretty...

@WernerAUT Okay, crashes for me too, tho I'm not having the d3d warning in the log: ``` 0025:fixme:heap:RtlSetHeapInformation 0x490000 0 0x24e810 4 stub 0025:fixme:debug_buffer:RtlCreateQueryDebugBuffer (0, 0): stub 0025:fixme:debug_buffer:RtlCreateQueryDebugBuffer (168, 0):...

@WernerAUT You should use the latest NVIDIA vulkan beta driver to fully support DXVK. I'm using 415.22.05, this actually has more features and extensions related to Vulkan than 415.27, so...

And okay here: `ntdll-NtSetLdtEntries` from staging doesn't fix the problem. Still investigating.

@WernerAUT Could you gist a full log of JC3 working in staging?

> Ok thanks @pchome maybe @kakra can use your patch and built one for me :) Sorry, no monolithic patches accepted as outlined in the README. But I'm in for...

Okay, that's messy because it contains the logs of the steam client itself. Let's try different: Run Steam with `WINEDEBUG=-all` but still capture the logs generated as you previously did....

> The difference for 4.1 @pchome All those are in my branch (minus CSMT because wine-4.x should have an inferior implementation and the other is the older one). See https://github.com/kakra/wine-proton/blob/rebase/proton_3.16/docs/patches/staging.yml...

BTW: I'm doing this "just cause" I wanted to play it too for some time now :-)