Kai Ninomiya

Results 1003 comments of Kai Ninomiya

> *p.a = 1 To clarify, is this valid? It switches the operator precedence of `*` and `.` relative to C.

Since this is an optional feature I don't think it will be a blocking feature for V1 release. After V1 this will be a living spec, and we'll be doing...

Briefly discussed in meeting: We're going to keep this in polish post-v1, won't be able to spend the time to get it into the spec for V1. Will be soon...

Please note: shipping ray-tracing is not going to be a priority for the group until well after 1.0 has shipped and bugs have been ironed out, because it is a...

See the thread starting here: https://github.com/gpuweb/gpuweb/issues/1512#issuecomment-855023833

AFAIK there are no implementations of that part of the spec yet. (Chrome does not implement it.) It's still in flux because the design hasn't been proven out yet. I'm...

This looks like a frames-out-of-order bug (e.g. sometimes the compositor is showing an old frame instead of the current one). Maybe somehow related to backpressure, like if the system gets...

This would be a super valuable sample! I definitely think we should have it. However the APIs for getting canvas data into WebGPU are only just starting to take form....

It's not possible without some indirection through ImageBitmap or writeTexture just like what you've done. Something like that *should* work (in Chromium) today, I don't know offhand why it doesn't....

There are a lot of possible algorithms for this. They're not WebGPU specific, although many newer algorithms probably would be more possible in WebGPU than in WebGL. If you're looking...