kahnivore
kahnivore
@AnriEU could you try turning off motion blur in the HDRP default settings? (Project Settings -> HDRP Default Settings -> Rendering)
Right, but you've found a solution via using Capture from Camera? The post-processing in HDRP seems to interfere with the screen capture.
Oh I see, you mean the demo, sorry. How did you turn off post-processing? Did you change any other settings? Attaching two videos below (see Captures.zip), captures of the Demo04-360Capture....
Yeah, it'd be great to support this, however it is tricky to do because we're creating mp4 files which are baked in once they're written to disk. We currently don't...
Not sure offhand exactly what's causing this but have some ideas relating to that the GPU has a buffer of about 2-4 frames and Unity is a bit behind -...
Have you tried changing any settings, e.g. changing the capture settings to 60fps, using a screen capture instead of a camera capture, etc? Are you using a realtime capture or...
Offline rendering capture rate is not consistent - it basically captures as fast as it can. You could try a realtime capture, or using our video player plugin ([AVPro Video...
Which platform are you using?