k3ng_rotator_controller
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OpenLCd and KS108 graphic LCD support
I tried to use KS08 graphic LCD with openLCD library... I added some features, now it works as it was with 2 line lcd.. But I will ad graphics capabilities, angles drawing etc. I would like to commit my changes to your repository for everybody to use.. I can provide some drawings and pinouts of how I connected everything....
Thanks 73's de TA7W Baris
My apologies for not merging this yet. It is on my to do list.
Thank you..
I will prepare a readme dile for connection pinouts and other details...
Also I am working on to finaliZe my 3x4 keypad integration...
I would like to be zeen as a contributor for your projext
I love shaaring and open source
Thanks TA7W Baris
On Jan 14, 2018 3:11 AM, "Anthony Good" [email protected] wrote:
My apologies for not merging this yet. It is on my to do list.
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Hi,
I finally finished the 64x128KS108 graphic LCD and 4x3 Keypad support.. These are the functions developed, I will be happy to see these features in your project :
- Graphic LCD support (with many font selections)
- 8 rows and 21 columns
- Big Clock and Azimuth/Elevation option
- numeric keypad entry for manual, elevation or Azimuth degree input
73's de TA7W Baris DINC
P.S.1 : I will share a video on youtube to show new functions... P.S.2 : I am not sure that I did a PULL request correctly.. But you can see changes in my fork http://www.github.com/barisdinc/k3ng_rotator_controller
Hi Baris, Did you manage to complete the video for youtube ? I'm very interested in adding a 128X64 display to my rotor controller. I'd really like to see how yours worked out. Terry
Baris, I have not had an opportunity yet to integrate this code. My apologies. Unfortunately I'm going to have to manually merge the code. (If there is a way you could tag lines you have changed and added and send me the files, that would help.)
On Sun, Mar 18, 2018 at 10:35 AM, BackHive [email protected] wrote:
Hi Baris, Did you manage to complete the video for youtube ? I'm very interested in adding a 128X64 display to my rotor controller. I'd really like to see how yours worked out. Terry
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Don't work on iy for a while... I will do my best on your lastcommit and send a pull request again In a week or two
On Mar 20, 2018 3:59 AM, "Anthony Good" [email protected] wrote:
Baris, I have not had an opportunity yet to integrate this code. My apologies. Unfortunately I'm going to have to manually merge the code. (If there is a way you could tag lines you have changed and added and send me the files, that would help.)
On Sun, Mar 18, 2018 at 10:35 AM, BackHive [email protected] wrote:
Hi Baris, Did you manage to complete the video for youtube ? I'm very interested in adding a 128X64 display to my rotor controller. I'd really like to see how yours worked out. Terry
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OK, thanks!
73 Goody K3NG
On Wed, Mar 21, 2018 at 3:30 AM, Baris DINC [email protected] wrote:
Don't work on iy for a while... I will do my best on your lastcommit and send a pull request again In a week or two
On Mar 20, 2018 3:59 AM, "Anthony Good" [email protected] wrote:
Baris, I have not had an opportunity yet to integrate this code. My apologies. Unfortunately I'm going to have to manually merge the code. (If there is a way you could tag lines you have changed and added and send me the files, that would help.)
On Sun, Mar 18, 2018 at 10:35 AM, BackHive [email protected] wrote:
Hi Baris, Did you manage to complete the video for youtube ? I'm very interested in adding a 128X64 display to my rotor controller. I'd really like to see how yours worked out. Terry
— You are receiving this because you commented. Reply to this email directly, view it on GitHub <https://github.com/k3ng/k3ng_rotator_controller/pull/43# issuecomment-374004078>, or mute the thread <https://github.com/notifications/unsubscribe-auth/ ADLacO4kXmInrtbs1cOXNj5blPt9aO5Rks5tfnCcgaJpZM4QzcmC> .
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I've tried this last night. it works ok, but I can't locate where you've placed the switch for large az/el displayed. Can you point me to it? I've been trying to accomplish something similar, for the same display type, but using the U8Glib, so I couldn't easily port that to K3NG's code concept, as the U8glib is used in a different way, so there would be many changes required. I ended up creating a super basic az indication only code, without any of the sophistication K3NG had included in his, as that would take me ages to complete.., and I was just about to give up and leave mine as-is, then I've run onto this, quite accidentally. I haven't considered the Openglcd before, as Arduino says not to use it (I don't even know the reasons...). That's how I ended up with U8glib... And got stuck with it, even though it works good for the display type, and someone made an effort of getting most out of it. But I believe similar will be possible with this one, too..
jarek