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iOS and macOS support

Open jwr1 opened this issue 8 months ago • 8 comments

Describe the feature

To support iOS and macOS devices, an Apple developer account is needed, which costs $100 USD per year. I believe that with the number of sponsorships we have received, iOS and macOS support is now a viable option (even taking into account how much kbin.earth costs to run).

Additionally, I do not have any Apple hardware and plan to use a VM to set up the app initially, so I'll need to figure out how to utilize GitHub's macOS runners to automate the process afterwards.

I will also need some people to help test the app (both iOS and macOS) using TestFlight before the official release.

Additional context

No response

jwr1 avatar Apr 29 '25 00:04 jwr1

I'm happy to be a testflight guinea pig (I've done this with a half dozen other apps over the years)

akohlsmith avatar Apr 29 '25 21:04 akohlsmith

Also keen to test the app with TestFlight

CocoPoops avatar May 03 '25 18:05 CocoPoops

The Apple tax has been paid, so I'm hoping to have a TestFlight link up sometime in the upcoming week.

jwr1 avatar May 03 '25 19:05 jwr1

+1 sign me up 😃

Valinwolf avatar May 03 '25 19:05 Valinwolf

It's up, and it's available for iPhones, iPads, and Macs, so please test on any of those devices.

https://testflight.apple.com/join/JXRtHye2

jwr1 avatar May 05 '25 14:05 jwr1

How do you want feedback? Here on GH or through TestFlight?

Valinwolf avatar May 05 '25 15:05 Valinwolf

Here on GitHub would be best.

jwr1 avatar May 05 '25 16:05 jwr1

Lol, I just realized the bug report template doesn't include iOS or macOS. I've updated it so y'all can use it for future issues.

jwr1 avatar May 05 '25 16:05 jwr1