iOS and macOS support
Describe the feature
To support iOS and macOS devices, an Apple developer account is needed, which costs $100 USD per year. I believe that with the number of sponsorships we have received, iOS and macOS support is now a viable option (even taking into account how much kbin.earth costs to run).
Additionally, I do not have any Apple hardware and plan to use a VM to set up the app initially, so I'll need to figure out how to utilize GitHub's macOS runners to automate the process afterwards.
I will also need some people to help test the app (both iOS and macOS) using TestFlight before the official release.
Additional context
No response
I'm happy to be a testflight guinea pig (I've done this with a half dozen other apps over the years)
Also keen to test the app with TestFlight
The Apple tax has been paid, so I'm hoping to have a TestFlight link up sometime in the upcoming week.
+1 sign me up 😃
It's up, and it's available for iPhones, iPads, and Macs, so please test on any of those devices.
https://testflight.apple.com/join/JXRtHye2
How do you want feedback? Here on GH or through TestFlight?
Here on GitHub would be best.
Lol, I just realized the bug report template doesn't include iOS or macOS. I've updated it so y'all can use it for future issues.