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Threading and Caching Utilities for golang

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The current concurrent scheduling entity of go is not thread, but goroutine, using thread to obtain the lock, the granularity is too large.

I've seen people ask about minimal timer callbacks on stack-exchange and the like. We have a heap in goethe for exactly this problem, it'd be nice to have a general...

Really need to be able to pass arguments, which likely means using reflection on the backend