Jake Varley
Jake Varley
do you have any of the meshes for the hand as obj, stl, or ply? Open them in meshlab and view the surface normals, verify that the extend out of...
any luck?
Can you send me the stls On Aug 29, 2017 7:11 AM, "sameergrey" wrote: > Sorry for late response.Nope...I tried inverting normals of my stl and > then created graspit...
This image shows running our planner with a single virtual contact with a single small object  We are using the contact energy here: https://github.com/graspit-simulator/graspit/blob/master/src/EGPlanner/energy/contactEnergy.cpp#L45 This energy minimizes two things:...
You can try this for your contacts.vgr, and it fixes the problem. robotiq_arg2f_140_model 1 1 2 20 1.01126e-16 0 0 0 0 1.65151 0.855408 0 0 0 0 0.855408 0.264335...
add sphere , add hand, menu -> grasp -> virtual contacts  bump the sphere into the hand, and click mark contact. Do this several times, then click save in...
Would you mind making a pull request with the hand?
Make this: https://github.com/graspit-simulator/graspit/blob/master/models/robots/jaco_robot/jaco_robot.xml#L50 d1+210 ----> d1+0 That will get the hand to show up correctly. That hand does not play well with the dynamics engine as is. I am not...
Can you grep through and drop the world files that depend on the old barrett. For example: https://github.com/graspit-simulator/graspit/blob/master/worlds/barrettGlassDyn.xml
@carolineweinberg @chaiwen When you guys have some time can we merge this PR with the working version of the list planner that you have been using.