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A library for soundscape synthesis and augmentation

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Under some scenarios the user might want to create soundscapes with different durations from the same scaper object. Right now this is not supported and the soundscape duration must be...

enhancement

## About this issue I open this issue to start a discussion about some limitations that I have encountered when using Scaper for speech recognition in noisy environments. ## General...

I am using the latest version of the repository (1.6.4) and when generating soundscapes I noticed a prohibitive slow generation of soundscapes in a loop. here's what I found out:...

To avoid conflicts with nussl and conflicts in general.

SoX reverb doesn't play well with clipped signals, but we currently don't have a unit test for this. We should add one. Here's a script using nussl and SoxBindings to...

We need more regression data for #132 to make sure we don't break these changes in future PRs. Namely, these comments in the CR should be addressed: - Can we...

As noted in [this PR comment](https://github.com/justinsalamon/scaper/pull/132#pullrequestreview-496952590), generate and generate_from_jams both contain large code blocks for saving metadata in the jams annotation. The code should be factored out and re-used by...

This data is now stored, along with all generation data, in `ann.sandbox.scaper.generate`. Keeping these in for now to avoid crashing e.g. FUSS, but eventually we should issue a deprecation warning...

"if you have time stretching turned on it will crash.  We're not using time-stretching so no big whup for us, but something you should check out for the general case"...

Scaper clips sometimes. I suggest we add some logic to the `Scaper.generate` and `Scaper._generate_audio` functions. Namely two parameters: ``` Parameters ------------ fix_clipping : bool Checks the soundscape audio for clipping...