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Added sleep(3) from unistd.h as SLEPE

Open andysturrock opened this issue 5 years ago • 3 comments

While adding a LOLCODE implementation to my https://github.com/andysturrock/CoffeeMug repo I realised I needed a way to sleep LOLCODE for x seconds. This PR adds the sleep(3) call from unistd.h.

I bumped the version from v0.11.2 to v0.11.3 - I assume that was the right thing to do but please feel free to dump that change if not.

andysturrock avatar May 22 '19 07:05 andysturrock

I approve of this.

slendidev avatar Jul 23 '21 08:07 slendidev

Might be useful to have SLEP instead?

mfpx avatar Apr 05 '22 15:04 mfpx

Might be useful to have SLEP instead?

Maybe not useful, but definetly feels more in line

slendidev avatar Apr 13 '22 11:04 slendidev