FaceCrap
FaceCrap
`markerLocation` is also referred to in his FIXME list in the code itself and it being mentioned in conjunction with `autoCollapse` I'm guessing this is a leftover from a refactoring...
didn't know that was supposed to be a feature, alas when I tried it, it didn't work... EDIT: Oops, the text is a bit confusing, they _are_ copied, but not...
You already mentioned that, and FernandoTBarras commented that it already is possible in BPGM using double click, even says so above the list with patterns, my comment referred to his...as...
@Flickerwisp , @Cassolotl , @PolyglotOpenstreetmap , @plebicidal , @Palindine , @marcelohenrique and anyone else reading this issue. BPGM is **still supported**, that's the good news. The bad news is that...
There is only one site I think: [Intro - Mainly for developers](https://talk.pogodev.org/d/54-getting-started-with-our-api-hashing-service) [FAQ - Prices are at bottom of the page and links to same pages as the below link](https://talk.pogodev.org/d/55-api-hashing-service-f-a-q)...
@bartley69 Sure, here you go: [the Discord can be found here](https://discord.gg/APceUzU) FYI: It's also mentioned on the front page of this github in the README
@iorck did you read my comment further up in this issue? And the one above you in case you got the version posted here?
HEADS UP! Recent actions on the side of Niantic has made it near impossible for BPGM to stay under the radar. Continued use will almost certainly get your account flagged...
That kinda negates the batch method since then I'd still need to do them separate. It also becomes an issue when the preceding elements don't allow to sort them just...
Thank you very much :)