Julien Duroure
Julien Duroure
With this file: https://github.com/KhronosGroup/glTF-Blender-IO/files/11376083/vrm1_0.zip **Without exporting animation** (that is another subject) - Exporting materials : 21s - Exporting with placeholder: 0.5s Materials exported are really simple, without any textures. The...
https://projects.blender.org/blender/blender/issues/113976 - [ ] use_screen_refraction => use_raytrace_refraction - [x] We will have an issue with blend_method clip that is removed
See https://projects.blender.org/blender/blender-addons/issues/105141 If texture is jpeg and option is to export "auto" or "jpeg" => We can ignore alpha
See https://projects.blender.org/blender/blender-addons/commit/a99528adb07d0c745b4f1ec5b1997e304b4dc048 See https://projects.blender.org/blender/blender/commit/7d77caab9b
https://t.co/acw07qeUJk
Seems recent build has a thickness socket on material output. Need to check why it is, and if we can use it instead of thickness of glTF output node 
See https://projects.blender.org/blender/blender-addons/issues/104875 - Initial location is OK for each instance - But animation is baked regarding the default TRS of object that is instanced, not of each instance
Like we do in exporter, can you add an option to save import settings inside the blend file (asked on twitter/X).
Seems other export don't pack by default. Should we disable it too by default? Let's discuss it