Julien Dorra

Results 26 comments of Julien Dorra

As for handling multiple (identical) error message we could: - on receiving an error message from a Playground, the server compare it with the last error message received, stored in...

(Of course if we set it to null every time a new code is sent we will be always be comparing to either null or the same error message from...

It would probably help to time stamp the code object server-side every time new code Ian received. That way the renderer can send the error back with the original time...

I was more interested in what **you** like and what **you** don't, and about the reasons you feel like that :-) @etienneCharignon as there is some names you like and...

@elefevre I thought about _**sprites**_, but it conveys (traditionally in computer game design) the idea of a single character, a single contained animated graphic. In that regard it's not much...

First version of tixy for obgraensad led https://github.com/juliendorra/ikea-led-obegraensad/tree/tixy https://github.com/ph1p/ikea-led-obegraensad/assets/109677/75cddb50-f83b-4453-b6c1-c1705f10ded7 Demo at refresh period of 3s (lower crash the ESP, see below) https://github.com/ph1p/ikea-led-obegraensad/assets/109677/e31dbb82-2e60-42f7-a5c2-a6b05c958970 This branch replace the whole front end with...