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NPCs not being spawned when quickly moving in and out of the range

Open derklaro opened this issue 4 years ago • 0 comments

(Moved from CloudNetService/CloudNet-v3#307)

Description of the bug:

In Minecraft, players are not being spawned when they are not in the tablist. When a player moves in, directly out and again into the range where NPCs will be spawned, they will not be spawned because they are not added to the tablist.

Expected behavior:

Before addinf the players twice to the tablist and removing them too early, they should not be added twice and the timer for removal should be restarted.

derklaro avatar Jun 03 '21 07:06 derklaro