Graphics not changing back
I suppose the plugin changes the particles to minimal, but sometimes it doesn't revert it to decreased for example.
Hi, you need to provide more information if you'd like to receive help with this issue. Please post your config file and also the exact steps you've taken to experience something you consider wrong.
Hi, you need to provide more information if you'd like to receive help with this issue. Please post your config file and also the exact steps you've taken to experience something you consider wrong. Don't know, I maximize minecraft and sometimes my settings are wrong.
{
"idle": {
"timeout": 60,
"condition": "none"
},
"states": {
"unfocused": {
"frame_rate_target": 0,
"volume_multipliers": {
"master": 1.0
},
"graphics_state": "reduced",
"run_garbage_collector": true
},
"abandoned": {
"graphics_state": "reduced",
"run_garbage_collector": true
},
"invisible": {
"volume_multipliers": {
"master": 0.7
},
"graphics_state": "reduced",
"run_garbage_collector": true
},
"hovered": {
"graphics_state": "reduced"
}
}
}
Does maximize mean entering actual fullscreen or having it use the full available space windowed? And if it is fullscreen, are you using some sort of other mod to have borderless fullscreen or something similar?
Does maximize mean entering actual fullscreen or having it use the full available space windowed? And if it is fullscreen, are you using some sort of other mod to have borderless fullscreen or something similar?
I mean alt tabbing, I don't have any other mod for fullscreen.
I see. Well I can not reproduce this issue so I am unsure how to help you at this time.
Well I had this setting changed 2 times, so it doesn't happen every time. Maybe something with switching quickly between states.
What do you mean you had this setting changed 2 times?
I noticed this bug 2 or 3 times.
Hmm. Well if you notice it again please let us know what exactly lead to it I suppose.
When I alt tab back it happens.
Issue still active
That's why it's still open, yes. Do you have any other info that would help me reproduce it, else it's pretty difficult to diagnose what is actually wrong. Maybe record a video of it happening or something?
When you start minecraft while minimized, it appears as decreased. When you have it on fullscreen it is normal.
How do I start Minecraft minimized?
Start minecraft and click on the other window when it's starting
Alright, I will try it out tomorrow since it's pretty late.
I still can not get this to work. Could you please record a video showing the process?
Video of launching the game when minimizing? When I start Minecraft I immediately want to alt tab to have the game minimized, it loads fully already minimized.
Yes. Record your desktop from the point you click launch in your launcher until you're in game and can show that the graphics settings are wrong.
I don't think I can do that unfortunately, but I just alt tab when the game is not loaded yet and it happens.
OBS is a free software that can easily record your entire screen, if that's the issue here.
Will take a look at the recording for sure, how can I help more?
Just that would be good for now. The exact steps (and timings?) in a video should help a lot.
If it's too big to upload here you might be able to create an unlisted YouTube video instead.
I can't record it, I just click anywhere on the screen to avoid loading it on fullscreen and it happens.
Why can't you record it? What happens when you try?
I have too many files on my desktop, but these steps are really simple.
If that's the only problem, you're in luck!
You can just hide or show all of them at once with the click of a single button: https://support.microsoft.com/en-us/windows/show-hide-or-resize-desktop-icons-2b9334e6-f8dc-7098-094f-7e681a87dd97
I really don't feel comfortable doing that, but I can help in any other way.
Well then I doubt we can really do anything about this. I've tried launching the game and clicking or tabbing out at different points during loading tens of times and never gotten this issue. Without further info from you there's no way to resolve this on our side.
Well, that's what happens. Can we implement some kind of fix?