file-windows
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File and Libmagic build with Visual Studio
Hi @julian-r! I'm planning to upgrade the `file` package in Scoop package manager. Currently it's stuck on a very old GnuWin32 build - https://github.com/ScoopInstaller/Main/blob/master/bucket/file.json I'd like to ask if there's...
I want to write a windows program that depends on libmagic(`magic.h` and `libmagic.lib`), so I added `install` to CMakeLists.txt.
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Could you build this for ARM as well? This would be useful for Windows on my M1 Mac. I'm sure performance will never be an issue in the emulator, but...
This would be more useful if it could use wildcards. Could it be compiled using what is described here? https://learn.microsoft.com/en-us/cpp/c-language/expanding-wildcard-arguments?view=msvc-170
- add a option `BUILD_SHARED_LIB`, default is `ON` - add `install` command in `CMakeFile.txt` - use `Findpcre2.cmake`. Otherwise cmake think they are the same module, the result of cmake install...