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Text input fields can capture the gamepad

Open jukibom opened this issue 3 years ago • 1 comments

Detect the OnCancel function to un-select a text field with a gamepad.

jukibom avatar May 29 '22 20:05 jukibom

Pull requests or suggestions welcome on this one, I have wasted a solid 2 hours trying to work around it and it just seems to completely eat all navigation events so frankly unity's UI event system can just get fucked

jukibom avatar Jul 31 '22 19:07 jukibom