calling controller.pause() on iOS 16 doesn't work
Describe the bug when calling controller.pause on iOS nothing happens the player is not paused
To Reproduce Steps to reproduce the behavior:
- Go to unity widget
- Click on add pause call in on back call
- Go back from the unity widget
- You can still see the camera permission which indicates the player is not paused
Expected behavior The player should be paused so when you go back you don't see the green dot for camera permission on top.
Unity
- OS: MacOS 13
- Version: v2021.3.3f1
Flutter Unity Widget
- Version [2022.2.0]
Mobil Phone
- Device: iPhone11
- OS: iOS16.0.1
If anyone faced this issue please advise.
@timbotimbo @juicycleff
I ran into the same problem today.
Unity 2021.3 iOS 16.3.1 also 12.5.5 Flutter 3.3.9
Hi @mohammadAlgh, Do you have any update for this? The controller can not pause Unity so we got a problem when using the camera for taking an image
Hi @mohammadAlgh, Do you have any update for this? The controller can not pause Unity so we got a problem when using the camera for taking an image
same issue when app come back from background then Camera2: CameraDevice disconnected.