flutter-unity-view-widget
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no such module 'UnityFramework'
Error output from Xcode build: ↳ objc[23239]: Class AMSupportURLConnectionDelegate is implemented in both [/usr/lib/libamsupport.dylib]() (0x1ea13b130) and [/Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice]() (0x103d682c8). One of the two will be used. Which one is undefined. objc[23239]: Class AMSupportURLSession is implemented in both [/usr/lib/libamsupport.dylib]() (0x1ea13b180) and [/Library/Apple/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice]() (0x103d68318). One of the two will be used. Which one is undefined. ** BUILD FAILED ** Xcode's output: ↳ [/Users/user/Frameworks/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_unity_widget-2020.3.25/ios/Classes/FLTUnityView.swift:10:8](): error: no such module 'UnityFramework' import UnityFramework ^ [/Users/user/Frameworks/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_unity_widget-2020.3.25/ios/Classes/FLTUnityView.swift:10:8](): error: no such module 'UnityFramework' import UnityFramework ^ [/Users/user/Frameworks/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_unity_widget-2020.3.25/ios/Classes/FLTUnityView.swift:10:8](): error: no such module 'UnityFramework' import UnityFramework ^ [/Users/user/Frameworks/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_unity_widget-2020.3.25/ios/Classes/FLTUnityView.swift:10:8](): error: no such module 'UnityFramework' import UnityFramework ^
I have a Macbok Pro with M1 Max and have integrated everything exactly according to Readme and get the following error. Android everything works fine.
In xcode, you should build scheme UnityframeWork.framework first, then run your Runner.
In xcode, you should build scheme UnityframeWork.framework first, then run your Runner.
Can you tell how?
In xcode, you should build scheme UnityframeWork.framework first, then run your Runner.
Can you tell how?
In the top bar of xcode in the middle, click on Runner, then select Unity-Framework, a target and build
Check if you have everything like there:

Also ensure:

In xcode, you should build scheme UnityframeWork.framework first, then run your Runner.
Can you tell how?
In the top bar of xcode in the middle, click on Runner, then select Unity-Framework, a target and build
It works for me. Thanks