flutter-unity-view-widget
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Windows desktop support
Now that the flutter desktop API is somewhat stable, are there any plans to support flutter_unity for windows? PC is a huge market for games and I think a lot of projects would benefit for supporting it.
@Wishmater yes. I have a branch for that, WIP
Hi, just wanted to check if there is any timeline on that feature.
Hello @juicycleff Thank you for the great plugin! I saw on https://pub.dev/packages/flutter_unity_widget that the package now supports windows. Is that information correct and if yes how do I get it running? For now I still get the error "TargetPlatform.windows is not yet supported by the unity player plugin" with version 2022.1.0+2.
Hi @brookman i was hoping to finish windows support last night, but ran out of time, it should be up this week, I just need to better improve the way the unity dll will be loaded and shared by the projects. Will keep this issue posted with my progress
@juicycleff Thank you for the swift reply! Having the Unity integration work will help greatly with my project because otherwise I would have to find a solution myself. Let me know if there is a way to support you with the implementation.
@juicycleff will thw windows support be merged to the main once ready or will it stay in a separate branch? Thank you for your effort!
Any updates? Even just preliminary support would be very helpful.
Hi @juicycleff I really appreciate your efforts for creating flutter_unity_widget. Do windows support for Flutter unity widget ready or not?
Hi everyone ! I'm asking because the last message was a long time ago, do the package support windows now ? And if so, do you have so kind of guide to make it work ? If not, could we as the community help a bit ? I'm available a lot and really motivated to work on this kind of problematic, but I don't know where or how I can help
It doesn't support it yet.
As far as I know, it was a work in progress, which has not been worked on for a pretty long time. I don't know whether that is due to an issue or a lack of time/interest.
On the master branch you can make a windows export from Unity, but it won't work in Flutter.
I haven't tried the feat/windows_support
branch yet, but that hasn't been updated in over a year either.
I just created a window that executes the data package with flutter as the parent hwnd then resizes it to exactly match the space required. If I want to put some UI on top like a menu I screenshot the unity window then hide it.
That requires the app to be written around it - it's not the kind of thing that works as a plugin, as you need to know when UI is about to appear and the unity side has to have code that'll put a screenshot in a common directory for flutter to pick up.
On Wed, 22 Feb 2023 at 22:25, timbotimbo @.***> wrote:
It doesn't support it yet.
As far as I know, it was a work in progress, which has not been worked on for a pretty long time. I don't know whether that is due to an issue or a lack of time/interest.
On the master branch you can make a windows export from Unity, but it won't work in Flutter.
I haven't tried the feat/windows_support branch yet, but that hasn't been updated in over a year either.
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@juicycleff Appreciated your effort working on the Windows support, would like to know if it's ready. Thank you so much!!
@juicycleff Could you please provide any update on this? It would be appreciated so much.