UltimateTrainingModpack
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Suggestion: Fixed Shield HP Values
Right now "Hold Shield" is pretty useless.
So I have some suggestions:
- Include more shield size options (Full Shield has 50HP, so there could be an option for 40HP, 30HP, 20HP, 10HP and 1HP)
- Make "Hold Shield" only lose HP after the shield was hit. Right now after a reset the shield is already smaller when I reach the opponent so I can't practice full shield break setups. This also makes shield break Tests that need setups like Hero Spells impossible.
Addressed by https://github.com/jugeeya/UltimateTrainingModpack/pull/79 .
Fixed HP values are not yet configurable.