UltimateTrainingModpack
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Frame Advantage Issues
all moves described are Captain Falcon's moves from here on out. when i use a single hit move like falling up air, the frame advantage displays. but when i use only nair 1 (and not nair 2), it doesn't, could this be fixed in a later update to inclde multihits, perhaps also grabs?
- Frame advantage is not accurate on hit
- Frame advantage is not accurate on shield if the CPU is set to Mash OOS
- Frame advantage is known to be 1 frame off in some circumstances (which?)
- Frame advantage doesn't always display
If we can't fix these, maybe we restrict when it shows to on-shield only again?
- [x] Set Frame Advantage to a non-number such as "-" when no Frame Advantage is noted to distinguish from
0
- [x] Current beta frame advantage is mis-positioned due to being in the spot of Frame-by-Frame/slowdown UI
- [ ] Fix Frame Advantage methodology