JUCE
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JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
### Detailed steps on how to reproduce the bug Folowing the discution on the [forum](https://forum.juce.com/t/bug-juce-parse-ignoring-end-of-json/59426) I’m attempting to parse an improperly formatted JSON string using JUCE: ```cpp juce::var json; juce::String...
### Detailed steps on how to reproduce the bug Hello, On the latest Juce 8 dev branch as of writing this, I’m facing an issue with sharing OpenGL contexts, tried...
### Detailed steps on how to reproduce the bug using ThreadSafeListener should prevent from triggering an assert when calling from multiple threads (as per indication in the assert comments), but...
This allows the use of ScopedLock instead of ScopedTryLock in listener calls Related to issue #1450
### Detailed steps on how to reproduce the bug I wish I could post a PR for this, but I don't know where to start, so this is more of...
This proposes a fix for the issue #1445 The execute() function sets an interrupt in the engine that is then checked whenever a function is called using callFunction, but the...
### Detailed steps on how to reproduce the bug I have this very simple script, the function "update" is called in a dedicated thread at 100fps. ``` function update(deltaTime) {...
### Detailed steps on how to reproduce the bug I am trying to build JUCE 8.0.2 on Fedora 41 / aarch64 ### What is the expected behaviour? A build without...
### Detailed steps on how to reproduce the bug Hello, in my transition to Juce 7 to Juce 8, i found that the same code will just be super slow,...
### Detailed steps on how to reproduce the bug This sample code reproduces the problem. On MacOS, create a button as a child NSView of the current component's window, make...