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Uniforms hack

Open adamstark opened this issue 6 years ago • 0 comments

I raised an issue around setting uniforms using OpenGLGraphicsContextCustomShader - full context on the JUCE forum:

https://forum.juce.com/t/requested-improvements-to-opengl-shader-support-in-juce/27422

This solution allows uniforms to be set using a std::function. It involves a copy of a function which should be improved but this should be the basis of a workable solution.

adamstark avatar Apr 30 '18 14:04 adamstark