juangea

Results 49 comments of juangea

EDIT: Ok, this was already named by Ryan so... silly additiona by my part :P Allow me to put a note here that can help a bit with Motion Blur....

But RLGuy, this has been already implemented by Scorpion81 in his Fracture Modifier branch, so maybe you can implement it here too, I don't think he modifier Cycles at all,...

LuxCore already has adaptive subdiv, what do you miss about it?

Very interesting, do you have the same example but with the LuxCore result?

ah! it was the arlequin node what I was looking for to see the result :) Dade is that the same that happens with adaptive subdivision? I ask this becauseif...

Mmmh then may be easy to implement true adaptive subdivision since it’s part of the Pixar OpenSubDiv library :) https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html ![41D37E36-5799-4A05-8C05-C3ADA8A88051](https://user-images.githubusercontent.com/20524718/108116511-f81faf80-709b-11eb-9c13-05c6d25dcfc9.jpeg)

Yeah, you are right, I just looked into it with more detail :)

Maybe the implementation may not be the same as Arnold with .tx but more similar to the Vray or Redshift ones that uses the hardware capabilities of the GPU's to...

In fact: ![image](https://user-images.githubusercontent.com/20524718/72826359-f7d69a00-3c78-11ea-8490-e24ced492b99.png) This is from the chaosgroup forum: https://forums.chaosgroup.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-general/967053-can-vray-read-tx-images So it may be easier to look at it from a GPU perspective more than from a tx file perspective...

Hey David. Check this thread, specially the first post: https://devtalk.blender.org/t/lets-finally-fix-the-shadowcatcher/691?u=juangea The gifs don't show to me, but if you click on them you will see them, in that post the...