Mediapipe-VR-Fullbody-Tracking
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Is it possible without SteamVR? And Multi-People
It's great application!! I am a Game developer. I like this soooo much! Q1. Is it possible to share the tracking result to other APP without VR? Maybe OSC to C# or Unity?
Q2. I've tested 2 people, it's so stable. But will only tracking the last body only. is it possible to track more than one people?
Thank You.
Thank you!
1: I connect to the SteamVR driver using a named pipe, so you should be able to open a named pipe in your game code to receive the data. Or, since it is a python script, you shouldnt have problem modifying the code a bit to send whatever data you need in your game in whatever way is best for you.
Do note that, to get full 3d position of joints, you need a VR hmd for reference! Mediapipe only returns a root-relative skeleton shape, but doesnt actualy get its full position in space.
2: Mediapipe only supports one person at a time. To support more, you would have to add a person detector, crop each person, then do pose estimation on each seperately.
THANKS for reply, I will try to edit it later. I am new with Python. I would try to receive data via build a fake StreamVR firstly. It's really great work!!I will share the result. Thank You.