FS_Mod_Checker
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[FEATURE] Known False Positive "Active but Unused"
Please use this issue to suggest known mods that will throw a false positive on the "active but unused" screen.
Examples:
- "buyable large stack of bales" - as soon as you move them, the mod is "unused" again
- "Seasons" - if you don't buy the measure tool, water pump, or have a bag of salt around, this will not show as used.
- "Global Company" - again, there are store consumables
That is the whole list at this time. These are hard coded into the checker, until there are enough to justify loading another data file.