terminal-recall
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Feature Request: Dynamic Lighting for Projectiles
This is something for the far future of course, but I think it would be awesome to see colored Dynamic Lighting be cast off by lasers and their impact explosions. This will be necessary anyway if Hellbender support is planned, as that game had projectiles, impacts, and explosions cast off basic white light. (Plus the headlight).
This would go well with the fact that Terminal Recall has bump mapping as well.
Slated for version 2.