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Object position change occasionally jerky

Open cjritola opened this issue 9 years ago • 4 comments

Object motion is jerky, as if its model matrix was missing updates following gameplay tick. Camera does not appear to be experiencing this issue.

https://youtu.be/iFN7wAr2CLA

cjritola avatar Nov 28 '15 14:11 cjritola

I hate this bug. (╯°□°)╯︵ ┻━┻

Camera's position is based on a uniform array - a different method from object matrices, which are passed through a buffer texture (the root buffer). This worries me that there may be some troubles reliably updating the GPU over mapped memory before rendering time.

Furthermore, this happens across nVIDIA and Radeon GPUs - a driver bug would be hard to blame.

cjritola avatar Jan 10 '16 09:01 cjritola

Persists. I confirm that FPS influences the issue.

cjritola avatar Jan 12 '16 01:01 cjritola

It's back. -.- Noticed after switching cards.

cjritola avatar Sep 03 '16 16:09 cjritola