jsonpickle
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Converts objects of a subclass to a superclass
I have this problem when in the Ursina game engine, the Button which is a subclass of Entity which is a subclass of the Panda3d nodepath when saved and then loaded, gets converted to a nodepath. How do I fix this?
Can you give an MRE (minimal reproducible example), with the versions of jsonpickle and python being used?