Jason Millard

Results 227 comments of Jason Millard

Ugh.. just looked into this. Yeh, so weird how this doesn't use the B2S controller. Guessing because this table is so old. The only way to do this would be...

@alecazam - We had to fork BGFX as we needed some changes. There are some fixes to `shaderc` to support layered rendering on MacOS, and some GLSL updates for android....

Standalone started on MacOS, and I do all my dev on it. Sorry about the `Info.plist` issues. I don't use xcode for the desktop versions unless I'm using the profiler/checking...

Hello. Are you sure its not working? I just checked my cab. 42 beta ![Image](https://github.com/user-attachments/assets/ccbdde8c-e64c-41bf-99fc-ce53921a2722)

This can happen sometimes as there is an issue with b2s accessing solenoids, lamps, etc while libpinmame is accessing. This shouldn't happen all the time, correct?

If you're going as high as 7000, then you might as well leave the value empty, so it takes defaults and unlimited.

Thanks for this! None of the dependent projects are building with your PRs, probably because of the Windows runners at still at an older cmake. We will have to wait...

On the Android builds, I'm not sure if there is any support for directly going into a table. Adding @YellowLabrador