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:sunglasses: A curated list of awesome collision detection libraries and resources

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This library could be included in the list https://github.com/MattiaMontanari/openGJK

This is a simple 2d collider library that supports a few basic shapes: * line * circle * box * point It is built on top of a Vector2 class,...

I think that [NVDIA PhysX](https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Index.html) should be added to the list as well.

Wasn't sure if I should use "Issues" to report this. But just wondered why Box2d isn't listed. It's been around years, but I wondered if it was left out intentionally....

Do you think the 3d mesh convex decomposition method like: [Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search](https://arxiv.org/abs/2205.02961) should be in the list?