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Player-controlled units are not behaving correctly when given a move order to an unreachable position

Open PayDay1 opened this issue 7 years ago • 1 comments

When you send a unit (soldier for example) to another island for example, it should find the nearest possible position on the island that it's on and move there. Currently nothing is happening in this case, this is especially problematic when trying to explore the map.

Experienced with build c3add12.

PayDay1 avatar Jun 20 '17 12:06 PayDay1

Well, in the original Settlers III this is normal behaviour. When you try to send a soldier to another island (not accessible place) that command is basically ignored. Your warrior will not be affected by this command (will stay in place or continue previous given command).

So I would say that's not an issue.

If our unit doesn't move, we know that we tried to send it to an unreachable position. So we try another position e.g. on minimap.

PaweX avatar Jan 09 '19 00:01 PaweX