settlers-remake
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Make Computerplayer use ships to leave island
When a map is given where the start spots are located on small islands the computerplayer should build Ships to colonise the main island and build the economy there.
Possible implementation:
- Check if there is another partition which is much bigger than the one of the computerplayer. If so, the first target of the computerplaner is to colonise it.
- Build a basic sawmill and stone economy (not to few, because this would slow you down later, not too many, because the computerplayer needs space on the island)
- Build: Ironsmith, Shipyard, Toolsmith, Harbour (and if possible coalmine, ironmine and fisher)
- Build Ferry and occupy with pioneers the main partition
- Ship some Troops to protect the pioneers
- Build Cargo Ship and send Tools, Wood and Stone (maybe coal and iron as well)
- Build the economy on the main partition
- Move your tower to the main partition. To protect your main economy is more important than your island
@rpolzer I implemented the AI so far but I recently startet another 18-years project (twins) which takes all of my attention at the moment (currently we are working on the open issue "can turn around" :P)
So feel free -if you like to- to implement this feature of the AI. You could then see your ships in action.