settlers-remake
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AI should priorities border defence towers to secure border faster
Advantage:
The border is safe faster.
Disadvantage:
In some cases the economy is more important than the border. If the border is far away I prefer to produce more soldiers to kill my enemy anyway
Possible compromis:
enable priority if buildings are some kind of near by
To decide which towers to protect, the AI would need a priority value for all buildings inside its area. This priority value would be determined by the economical situation: For example the number of a certain kind of building inside the tower area compared to the overall number of this kind of building, again compared to the number of all buildings with a certain factor depending on the average needed number. This last comparison gives a rough estimate for "are there enough of this kind".
A priority mechanism could be made really accurate and human-like if needed. (Taking in consideration the number of soldiers in certain areas and distances from the tower etc)