Jason Du
Jason Du
We are using 2018.3.2f1, any chance this issue can be solved for prior versions of Unity?
+1 doesn't work still (on cocoa pods)
Any updates on this?
Here is my round about way of solving the placeholder issue. ```objective-c #pragma mark - UITextViewDelegate - (void)textViewDidEndEditing:(UITextView *)textView { if (![textView hasText]) lbl.hidden = NO; } - (void)textViewDidChange:(UITextView *)textView{...
Having this issue as well, really frustrating example to setup at the moment