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Extending to use with multiple textures.

Open WNiels opened this issue 5 years ago • 1 comments

Hi,

i studied your code and want to build up on it. I've found that you have implemented a way to distinguish cube types but no way to use this information for rendering. Did i miss something?

Thanks for your amazing work!

WNiels avatar Feb 14 '19 13:02 WNiels

No, that's pretty much as far as I got.

Good luck!

On Thu, Feb 14, 2019, 7:33 AM Niels Westphal <[email protected] wrote:

Hi,

i studied your code and want to build up on it. I've found that you have implemented a way to distinguish cube types but no way to use this information for rendering. Did i miss something?

Thanks for your amazing work!

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jrenner avatar Feb 14 '19 14:02 jrenner