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[Request] Room-scale shield blocking

Open psymin opened this issue 6 years ago • 0 comments

If a player has a shield in the offhand slot and an item in main hand that would cause the shield to be active/blocking when a right-click event is sent, then perhaps a VR motion with the left arm could send a right-click event.

Example scenario: Player has a sword and a shield. Player uses the "Swing Attack" motion with the sword to attack a mob, and follows it up with a "Shield Block" motion to block the counter attack.

psymin avatar Jul 03 '18 22:07 psymin