minecrift
minecrift copied to clipboard
DragonAPI causes horrible lag
Like the kind of lag you get using SEUS. The glCallLists call in the world renderer is taking 10x longer than it should with DragonAPI installed. I have dug deep into the world rendering code (with a debugger) and I have no idea what's going on, as everything appears to be normal. This doesn't happen in a normal client, only the Vivecraft client.
Further experimentation has still led me to no actual conclusion, however it turns out this isn't exclusive to Vivecraft, it happens on my normal client as well. My best guess is there's extra crap being inserted into the call lists for no reason, but I can't understand why or how. I will continue to investigate this sporadically and report my findings.