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An open-source Swift framework for building event-driven, zero-config Multipeer Connectivity apps

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add support for connect not just once I found out that PeerKit just can only run PeerKit.transceive(somename) once, when you run PeerKit.transceive(othername) after PeerKit.stopTransceiving() PeerKit stop working

This would make sure that the documentation in `README` works as expected

I have set up PeerKit as per the example from the Cards Against app and have managed to get two devices to connect to each other. However, this connection is...

How does the connection between the devices work exactly ? :) Just curious :)