Jon Pryne

Results 22 comments of Jon Pryne

Is this a work in progress? Can I study the code, perhaps even make a pull request?

If someone is willing to layout the structure of a WebGPU-WASI implementation in Rust, and at least one or two example functions, I will devote my time to fleshing out...

Thanks for your suggestions. I think, in the absence of examples to study, I should be starting with editing the documentation, (i.e. Todo: Update the IR Reference)

"I've been silently working on a separate thing dubbed WAKI (WebAssembly Khronos Interface)..." Btw, "waki" is a Japanese word meaning "sword", (as in "wakizashi",) along with other things. Let me...

This may also be due to my Windows Accessability settings, as I often enlarge the text for easy reading. @ianharrigan Not sure if I'm doing it right, but when I...

![image](https://user-images.githubusercontent.com/1497564/56055307-0b2dff80-5d0e-11e9-934a-24e04aa9e56c.png)

Also, I have a 4K monitor, though I typically have it set to 1080p.

Maybe it's grabbing specs from my Oculus Rift? (High resolution, small screen)

My window.devicePixelRatio is 2.5 (96 * 2.5 = 240)

I'm using a 4K uhdtv as my main screen. (I'm Batman.) :|